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Tenacity Resonia enhance the squad's ability to gain shields, gain energy and regenerate HP.
List[]
14 Resonia match the category selection:
Icon | Name | Rank | Availability | Effect |
---|---|---|---|---|
[Tenacity] Guiding Lantern | For every 10% of HP missing, the Agent deals 8%/12% more CRIT DMG. | |||
[Tenacity] Medical Kit | When an Agent is attacked, the DMG is shared between all squad members, and the DMG is reduced by 10%, and the DMG is reduced by 10%. When any off-field Agent has less than 10% HP, they will share DMG but not lose HP. | |||
[Tenacity] Flames of Survival | For every 10% of HP missing, the Agent deals 5%/7.5% more DMG. | |||
[Tenacity] Cut-Resistant Gloves | Triggering Perfect Assist or gaining a Shield increases the Agent's DMG by 15%/25% for 20s. | |||
[Tenacity] Military Canteen | Triggering an Ultimate grants the Agent Shield equal to 20%/30% of their lost HP. | |||
[Tenacity] Toothpick-sized Can | When attacked, if the Agent's HP is below 30%, DMG taken is reduced by 50%/80% for 20s. This effect can only be triggered once by each Agent in each combat. | |||
[Tenacity] High-Pressure Insulated Boots | Agents deal 20%/30% more DMG to enemies with a higher percentage HP. Agents deal 10%/15% more DMG to enemies with a lower percentage HP. | |||
[Tenacity] Wilderness Map | When an Agent is attacked or triggers Perfect Assist, the Agent restores 5/8 Energy. This can be triggered once every 7s across all squad members. | |||
[Tenacity] Survival Kit | Upon entering combat, the Agent gains Shield equal to 10%/15% of lost HP. | |||
[Tenacity] Emergency Flashlight | When the Agent's HP is below 50%, DMG dealt increases by 15%/20%. When HP is above 50%, DMG dealt increases by 5%/8%. | |||
[Tenacity] Insulated Sleeping Bag | Increases Agent Max HP by 10%/15%. | |||
[Tenacity] Collective Emblem | Increases the chance for [Tenacity] Resonia to appear. | |||
[Tenacity] Compass | Upon activating EX Special Attack, Chain Attack, Perfect Assist or Ultimate, the Agent immediately loses 4% of their current HP and all squad members gain 1 stack of Instinct. This effect will not cause the Agent to lose HP when their HP is below 20%. | |||
[Tenacity] Distress Radio | Increases the stack limit of Instinct from 5 to 10, with each stack increasing the Daze caused by the Agent by 4%. The threshold for the [Compass] Resonium not losing HP is increased to 30%. |
Other Languages[]
Language | Official Name |
---|---|
English | [Tenacity] |
Chinese (Simplified) | [顽强] |
Chinese (Traditional) | [頑強] |
Japanese | [頑強] |
Korean | [완강] [Wan'gang] |
Spanish | Resiliencia |
French | [Ténacité] |
Russian | [Упорство] [Uporstvo] |
Thai | [ทนทาน] |
Vietnamese | [Ngoan Cường] |
German | [Zähigkeit] |
Indonesian | [Tenacity] |
Portuguese | [Determinação] |
Change History[]
Released in Version 1.2