Attack, abbreviated in-game to ATK, is a stat that is generally used to calculate how much damage an Agent or Enemy will do.
Agent Stat Calculation[]
Most stats (ATK, HP, DEF, Impact, Anomaly Proficiency, Anomaly Mastery, Energy Regen) start with a base value, and can be further increased by bonuses. Base value is gained naturally when Agents and W-Engines are leveled, as well as from leveling up Core Passives.
Stat bonuses are divided into two categories: unconditional bonuses (e.g. stats from Drive Discs, secondary stats of W-Engines) and conditional bonuses (e.g. buffs provided by Agent skills, set bonuses of Drive Discs, buffs from eating at the Noodle Shop). When a character enters combat, all unconditional bonuses are first applied and stats are frozen. When additional in-combat bonuses are gained, they use the frozen stats as base.
In general, agent stats are calculated as follows:
For the remaining stats (CRIT Rate, CRIT DMG, PEN, Pen Ratio, DMG Bonus), all bonuses are additive.
Sources of ATK[]
The following Drive Discs and W-Engines are sources of ATK:
Drive Discs[]
- Drive Disc Partition 2 is guaranteed to have a Main Stat of Flat ATK.
- Drive Disc Partitions 4, 5, and 6 can have a Main Stat of ATK%.
- Any Drive Disc Partition can have a Sub-Stat of Flat ATK and/or ATK%.
Icon & Name | Ranks | 2-Piece Bonus | 4-Piece Bonus |
---|---|---|---|
![]() Astral Voice |
ATK +10% | Whenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Only one instance of this effect can exist in the same squad. | |
![]() Hormone Punk |
Increases ATK by 10%. | Upon entering combat or switching in, its user's ATK increases by 25% for 10s. This effect can trigger once every 20s. | |
![]() Puffer Electro |
Increases PEN Ratio by 8%. | Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s. | |
![]() Shadow Harmony |
The DMG of Aftershocks and Dash Attacks is increased by 15%. | Upon hitting an enemy with an Aftershock or Dash Attack, if the DMG dealt aligns with the equipper's attribute, the equipper gains 1 stack of a buff effect, at most once per use of a skill. For each stack, the equipper's ATK increases by 4%, and CRIT Rate increases by 4%. The effect can stack up to 3 times and lasts for 15s. Repeated triggers reset the duration. | |
![]() Thunder Metal |
Increases Electric DMG by 10%. | As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%. | |
![]() Woodpecker Electro |
Increases CRIT Rate by 8%. | Landing a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately. |
W-Engines[]
- All W-Engines have a Base Stat of Flat ATK.
Advanced Stat[]
There are 20 W-Engines:
Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
---|---|---|---|---|---|---|---|---|---|
![]() |
[Lunar] Pleniluna | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Full Moon Basic Attack, Dash Attack, and Dodge Counter DMG increases by 12~20% |
1.0 | ||
![]() |
[Lunar] Decrescent | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Waning Moon Launching a Chain Attack or Ultimate increases the equipper's DMG by 15~25% for 6s. |
1.0 | ||
![]() |
[Reverb] Mark I | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Changing Tides Launching an EX Special Attack increases all squad members' Impact by 8~12% for 10s. This effect can trigger every 20s. Passive effects of the same name do not stack. |
1.0 | ||
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[Vortex] Revolver | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Undercurrent EX Special Attacks inflict 10~16% more Daze. |
1.0 | ||
![]() |
[Magnetic Storm] Alpha | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Disordered Current Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25~40 for 10s. This effect can trigger once every 20s. |
1.0 | ||
![]() |
Street Superstar | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Flaming Bars Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 15~24%. |
1.0 | ||
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Starlight Engine | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Knight's Combo Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12~19.2% for 12s. |
1.0 | ||
![]() |
Weeping Gemini | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Lingering Cries Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30~46, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately. |
1.0 | ||
![]() |
Spring Embrace | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Hot Spring Soup Reduces DMG taken by 7.5~12%. When attacked, the equipper's Energy Generation Rate increased by 10~16% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack. |
1.0 | ||
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Puzzle Sphere | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Ingenious Craft Upon launching an EX Special Attack, the equipper's CRIT DMG increases by 16~25.6% for 12s. Additionally, if the target's current HP is below 50% of their Max HP, EX Special Attack DMG increases by 20~32%. |
2.0 | ||
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Gilded Blossom | ![]() |
— | Base ATK: 40-594 |
ATK: 10-25% |
Extraordinary Anti-Theft Measures ATK increases by 6~9.6%, and DMG dealt by EX Special Attacks increases by 15~24%. |
1.1 | ||
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Housekeeper | ![]() |
![]() Physical |
Corin Wickes |
Base ATK: 42-624 |
ATK: 10%-25% |
Safe Household Saw While off-field, the equipper's Energy Regen increases by 0.45~0.72/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3~4.8%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration. |
1.0 | |
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Bashful Demon | ![]() |
![]() Ice |
Soukaku |
Base ATK: 42-624 |
ATK: 10%-25% |
Visage of Greed Increases Ice DMG by 15~24%. When launching an EX Special Attack, all squad members' ATK increases by 2~3.2% for 12s, stacking up to 4 times. Retriggering refreshes duration. Passive effects of the same name do not stack. |
1.0 | |
![]() |
Peacekeeper - Specialized | ![]() |
Seth Lowell |
Base ATK: 42-624 |
ATK: 10%-25% |
Standard Blocking Technique While Shielded, the equipper's Energy Regen increases by 0.4~0.64/s. The Anomaly Buildup of EX Special Attacks and Assist Follow-Ups increases by 36~55%. |
1.1 | ||
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Roaring Ride | ![]() |
Piper Wheel |
Base ATK: 42-624 |
ATK: 10%-25% |
Collision Potential When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. the same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once: Increases the equipper's ATK by 8~12.8%, increases the equipper's Anomaly Proficiency by 40~64, or increases the equipper's Anomaly Buildup Rate by 25~40%. |
1.0 | ||
![]() |
Tremor Trigram Vessel | ![]() |
Pan Yinhu |
Base ATK: 42-624 |
ATK: 10%-25% |
Meridian Mapping The equipper's EX Special Attack and Ultimate DMG increases by 25~40%. Whenever any squad member takes DMG or recovers HP, the equipper gains 2~3.2 Energy. This effect can trigger once every 5s. |
2.0 | ||
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The Brimstone | ![]() |
Soldier 11 |
Base ATK: 46-684 |
ATK: 12%-30% |
Scorching Breath Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5~7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
1.0 | ||
![]() |
Flamemaker Shaker | ![]() |
Burnice White |
Base ATK: 48-713 |
ATK: 12%-30% |
Fuel on the Rocks While off-field, the equipper's Energy Regen increases by 0.6~1.2/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5~7%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50~100. This Anomaly Proficiency increase does not stack and lasts for 6s. |
1.2 | ||
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Elegant Vanity | ![]() |
Astra Yao |
Base ATK: 48-713 |
ATK: 12-30% |
Untold Beauty When any squad member enters the field through a Quick Assist, Chain Attack, Defensive Assist or Evasive Assist, the equipper gains 5~7 Energy. This effect can trigger once every 5s. When the equipper consumes 25 Energy or more, the damage dealt by all squad members increases by 10~16%, stacking up to 2 times, and lasting 20s. Repeated triggers refresh the duration. Only one instance of this effect can exist in the same squad. |
1.5 | ||
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Roaring Fur-nace | ![]() |
![]() Fire |
Ju Fufu |
Base ATK: 48-713 |
ATK: 12%-30% |
Tiger Spirit Rising The Daze dealt by the equipper's EX Special Attack, Chain Attack, and Ultimate increases by 28~44.8%. When using a Chain Attack or Ultimate to deal Fire DMG, the DMG dealt by all squad members increases by 10~16%, stacking up to 2 times and lasting 30s. The duration of each stack is calculated separately. Triggers once per use of a skill. Only one instance of this effect can exist in the same squad. |
2.0 |
Effect[]
There are 14 W-Engines:
Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
---|---|---|---|---|---|---|---|---|---|
![]() |
[Reverb] Mark III | ![]() |
— | Base ATK: 32-475 |
HP: 8%-20% |
Booming Sound Launching a Chain Attack or Ultimate increases all squad members' ATK by 8~12% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack. |
1.0 | ||
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[Cinder] Cobalt | ![]() |
— | Base ATK: 32-475 |
HP: 8%-20% |
Dim Flame Upon entering combat or switching in, the equipper's ATK increases by 7.2~11.5% for 10s. This effect can trigger once every 20s. |
2.0 | ||
![]() |
Rainforest Gourmet | ![]() |
— | Base ATK: 40-594 |
Anomaly Proficiency: 30-75 |
Dinner's Ready! For every 10 Energy consumed, the equipper gains a buff that increases ATK by 2.5~4% for 10s, stacking up to 10 times. The duration of each stack is calculated separately. |
1.0 | ||
![]() |
Starlight Engine | ![]() |
— | Base ATK: 40-594 |
ATK: 10%-25% |
Knight's Combo Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12~19.2% for 12s. |
1.0 | ||
![]() |
Electro-Lip Gloss | ![]() |
— | Base ATK: 40-594 |
Anomaly Proficiency: 30-75 |
Kiss of Death When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10~16% and they deal an additional 15~25% more DMG to the target. |
1.0 | ||
![]() |
Bunny Band | ![]() |
— | Base ATK: 40-594 |
DEF: 16%-40% |
Pet the Bunny Increases Max HP by 8~12.8%. Increases the equipper's ATK by 10~16% when they are shielded. |
1.0 | ||
![]() |
Gilded Blossom | ![]() |
— | Base ATK: 40-594 |
ATK: 10-25% |
Extraordinary Anti-Theft Measures ATK increases by 6~9.6%, and DMG dealt by EX Special Attacks increases by 15~24%. |
1.1 | ||
![]() |
Marcato Desire | ![]() |
— | Base ATK: 40-594 |
Crit Rate: 8-20% |
Get Everyone Fired Up When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6~9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6~9.6%. |
1.4 | ||
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Bashful Demon | ![]() |
![]() Ice |
Soukaku |
Base ATK: 42-624 |
ATK: 10%-25% |
Visage of Greed Increases Ice DMG by 15~24%. When launching an EX Special Attack, all squad members' ATK increases by 2~3.2% for 12s, stacking up to 4 times. Retriggering refreshes duration. Passive effects of the same name do not stack. |
1.0 | |
![]() |
Kaboom the Cannon | ![]() |
Luciana de Montefio |
Base ATK: 42-624 |
Energy Regen: 20%-50% |
Stampede Accident When any friendly unit in the squad attacks and hits an enemy, all squad members' ATK increases by 2.5~4% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack. |
1.0 | ||
![]() |
Roaring Ride | ![]() |
Piper Wheel |
Base ATK: 42-624 |
ATK: 10%-25% |
Collision Potential When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. the same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once: Increases the equipper's ATK by 8~12.8%, increases the equipper's Anomaly Proficiency by 40~64, or increases the equipper's Anomaly Buildup Rate by 25~40%. |
1.0 | ||
![]() |
Cannon Rotor | ![]() |
— | Base ATK: 40-594 |
Crit Rate: 8%-20% |
Oversized Barrel Increases ATK by 7.5~12%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 8~6s. |
1.0 | ||
![]() |
The Brimstone | ![]() |
Soldier 11 |
Base ATK: 46-684 |
ATK: 12%-30% |
Scorching Breath Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5~7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
1.0 | ||
![]() |
Fusion Compiler | ![]() |
Grace Howard |
Base ATK: 46-684 |
PEN Ratio: 9.6%-24% |
Data Flood Increases ATK by 12~24%. When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25~50 for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
1.0 |
Other Languages[]
Language | Official Name |
---|---|
English | ATK |
Chinese (Simplified) | 攻击力 |
Chinese (Traditional) | 攻擊力 |
Japanese | 攻撃力 |
Korean | 공격력 Gonggyeongnyeok |
Spanish | Ataque |
French | ATQ |
Russian | Сила атаки Sila ataki |
Thai | ATK |
Vietnamese | Tấn Công |
German | ANG |
Indonesian | ATK |
Portuguese | ATQ |
Change History[]
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