Zenless Zone Zero Wiki

Welcome to the Zenless Zone Zero Wiki!
Come on and join our Discord Server to discuss the game or editing!
For mobile users, please use the Desktop View to have the best reading experience.

Please note that the wiki contains unmarked spoilers. Read at your own risk.

READ MORE

Zenless Zone Zero Wiki

A Tale Through the Looking Glass is a Key Item. It is given during the Event Commission Wandering Scribe.

Details[]

The text of the note will vary according to the first time the player makes their decision in the five choice nodes throughout the Event.

Storytelling is a journey between reality and imagination, ever-changing with each telling.

From scattered pages to boundless thought, forging a deep connection between writer and reader.

You step into the story, and the world shifts between reality and illusion, like a mirage upon water. Even as a mere listener, it stirs something deep within you.
So why not go even further?

How about... entering the uncharted waters of fiction, stir up a tide, shape its course, and let the story grow and become part of you.
Or perhaps, you become part of it.

(If "Girl with fox ears" was selected)
Traveling alone is convenient, but loneliness is inevitable. Fortunately, you were lucky enough to meet a kindred spirit along the way. Sharing the same goals and similar interests, you ultimately decided to journey together. And this companion is a girl with fox ears.

A girl with fox ears is good in every way, except for her tendency to drift off into daydreams. She is highly skilled in combat yet often remains in a state of emptiness that she calls "training." What exactly is training? According to her, it's both a resistance to life and an acceptance of it. Through this profound practice, she tirelessly hones her soul.

(If "Man wearing a red scarf" was selected)
Traveling alone is convenient, but loneliness is inevitable. Fortunately, you were lucky enough to meet a kindred spirit along the way. Sharing the same goals and similar interests, you ultimately decided to journey together. And this companion is a man with a red scarf.

The red scarf drifting around the man's neck flickers like a wandering flame, much like his own carefree nature. He seems incredibly reliable, effortlessly resolving any crisis that arises. However, being around him can be a bit exhausting — after handling every unexpected incident along the way, he always seeks your praise. Fortunately, a simple, heartfelt compliment is enough to satisfy him...

(If "Mysterious rat Thiren" was selected)
Traveling alone is convenient, but loneliness is inevitable. Fortunately, you were lucky enough to meet a kindred spirit along the way. Sharing the same goals and similar interests, you ultimately decided to journey together. And this companion is a mysterious rat Thiren.

You met by chance, but the woman insists that she was the one who found you — just like retrieving a drifting bamboo basket from the shore, with you as the infant nestled inside. She always carries an air of lighthearted detachment, as if nothing truly matters to her, until the moment you find yourself in danger, revealing a side of her far more serious than you had imagined.

(All choices lead to the following)
With a companion by your side, the once-lonely journey starts to take on new meaning, as if a voice is whispering in your ear: more than the treasure at the end, the journey itself is becoming what truly matters.

(If "The first crossroad" was selected)
Thus, you and your companion press forward, supporting each other as you draw ever closer to the mysterious treasure trove. One day, your companion points toward the billowing sea of clouds in the distance and shares a theory — perhaps that is the legendary place spoken of in myths.
The guess is not without merit. Investigating seems the logical course of action. However, no matter how hard you push forward, the sea of clouds remains just out of reach. The thick mist gradually engulfs you, and when you finally regain your senses, you find yourselves standing at a three-pronged crossroads. You choose to take the first path.

The road stretches ahead, but before long, you encounter an obstacle. A woman wielding a flamethrower-like device is selling something she calls Nitro-Fuel. In order to obtain information about the treasure mine, you have no choice but to strike a deal with her and drink the peculiar concoction. Sweet yet slightly bitter, carrying a lonely yet gentle aroma, its taste sends an electrifying shiver through you... To your surprise, it's actually quite good.

(If "The second crossroad" was selected)
Thus, you and your companion press forward, supporting each other as you draw ever closer to the mysterious treasure trove. One day, your companion points toward the billowing sea of clouds in the distance and shares a theory — perhaps that is the legendary place spoken of in myths.

The guess is not without merit. Investigating seems the logical course of action. However, no matter how hard you push forward, the sea of clouds remains just out of reach. The thick mist gradually engulfs you, and when you finally regain your senses, you find yourselves standing at a three-pronged crossroads. You choose to take the second path.
The road stretches ahead, but it isn't long before you encounter an obstacle. With crimson eyes and fluffy fur... you've come across a somewhat dangerous-looking wolf Thiren. Just as your companion steps in front, trying to protect you, he takes the initiative to show goodwill, easing your suspicions. As you sip the tea he prepared, you can't help but marvel at how luxurious the life of a wealthy household must be.

(If "The third crossroad" was selected)
Thus, you and your companion press forward, supporting each other as you draw ever closer to the mysterious treasure trove. One day, your companion points toward the billowing sea of clouds in the distance and shares a theory — perhaps that is the legendary place spoken of in myths.

The guess is not without merit. Investigating seems the logical course of action. However, no matter how hard you push forward, the sea of clouds remains just out of reach. The thick mist gradually engulfs you, and when you finally regain your senses, you find yourselves standing at a three-pronged crossroads. You choose to take the third path.
The road stretches ahead, but it isn't long before you encounter an obstacle. A handsome young man with golden hair leans against a tree, casually fiddling with a coin in his hand. Upon seeing you, he kindly steps forward to strike up a conversation, but your companion cautiously intervenes, keeping him at a distance. After he leaves, you realize something seems to have appeared in your hand. Opening your palm, you find the very coin he was playing with...

(All choices lead to the following)
Despite encountering some unforeseen troubles, it seems everything turned out fine in the end. Maybe that's what a journey is all about — you can't predict where each decision will take you, and what seems like a catastrophe might just be a miracle in disguise...

(If "A woman floating in the air was selected)
You push forward through the dense fog, struggling against its grasp, until at last, a flickering light emerges in the distance. It turns out to be a modest inn — its exterior worn and tattered, yet standing as the only refuge in this desolate land. Stepping inside the fragile-looking structure, you and your companion find yourselves face to face with the innkeeper, a woman who seems to hover slightly above the ground.

She seems to be cooking a bizarre dish and enthusiastically invites you and your companion to try it. You take one look at the writhing, bubbling contents of the pot and politely decline. However, she regretfully informs you that if you don't want to eat her cooking, there's no other food available. Wait... is she the cook here? Looks like your stomach is in for some trouble...

(If "A man feigning illness to slack off was selected)
You push forward through the dense fog, struggling against its grasp, until at last, a flickering light emerges in the distance. It turns out to be a modest inn — its exterior worn and tattered, yet standing as the only refuge in this desolate land. Stepping inside the fragile-looking structure, you and your companion find yourselves face to face with the innkeeper, a slack-off youth feigning illness.

The young man leans lazily against the counter, lifting a hand in a half-hearted welcome as you enter. No cook, no servers — this inn is even more rundown than it looks. While grumbling about his aching back, sore legs, and scratchy throat, he informs you that this is the only inn within a ten-mile radius. Seeing that you plan to stay, he flashes a surprisingly sincere smile and casually asks if you wouldn't mind helping to patch up the drafty window.

(If "Tough-looking bear was selected)
You push forward through the dense fog, struggling against its grasp, until at last, a flickering light emerges in the distance. It turns out to be a modest inn — its exterior worn and tattered, yet standing as the only refuge in this desolate land. Stepping inside the fragile-looking structure, you and your companion find yourselves face to face with the innkeeper, a formidable-looking big bear.
Just as you and your companion hesitate to approach, the large bear gives a shy smile, steps forward, and takes your dusty packs to settle you into your lodgings. Not only that, but he has also prepared a hearty meal and steaming hot bathwater. As the rising steam soothes your weariness, you sigh in relief, your exhaustion melting away. A twinge of guilt creeps in — you had judged him by his appearance, but his thoughtful hospitality speaks for itself.

(All choices lead to the following)
Weary from the journey, you finally settle in at an inn, and start chatting with the innkeeper. When you mention your destination, a thoughtful look crosses their face. And then, with surprising candor, they reveal to you they know something about the place of treasure you seek. Grateful for this valuable information, you thank them repeatedly. It's decided now — one night of rest, then you'll continue onward.

(If "There are no other guests in the inn" was selected)
After a night of deep slumber, you are abruptly awakened at dawn. Urgently, your companion urges you to gather your belongings and leave at once — this place is riddled with eerie anomalies, making it unwise to linger. Rest has sharpened your weary mind, and as wakefulness fully takes hold, you begin to notice the unsettling details that escaped you the night before. The strangest thing of all is that there are no other guests in the inn.
That's right... There's no one else. The inn remains unsettlingly silent, with only the sounds of you and your companion breaking Hollow's silence. Even in such a remote wilderness, it shouldn't be completely devoid of life... should it?

(If "The innkeeper is constantly eating" was selected)
After a night of deep slumber, you are abruptly awakened at dawn. Urgently, your companion urges you to gather your belongings and leave at once — this place is riddled with eerie anomalies, making it unwise to linger. Rest has sharpened your weary mind, and as wakefulness fully takes hold, you begin to notice the unsettling details that escaped you the night before. The strangest thing of all is that the owner is constantly eating.

Yes... The more you think about it, the more unsettling it feels! Throughout your time with the innkeeper yesterday, his mouth was constantly chewing on something, barely stopping for even a moment. Sure, meals should be savored, but for two whole hours? ...There's definitely something suspicious going on!

(If "The floor is spotless" was selected)
After a night of deep slumber, you are abruptly awakened at dawn. Urgently, your companion urges you to gather your belongings and leave at once — this place is riddled with eerie anomalies, making it unwise to linger. Rest has sharpened your weary mind, and as wakefulness fully takes hold, you begin to notice the unsettling details that escaped you the night before. The strangest thing of all is that the floor is spotless.

Yes, yes... This is way too strange. Does the innkeeper not shed any hair? That's absolutely impossible! No living creature is completely free from hair loss! If such a thing existed, it would've been snatched up for hair-loss shampoo research already.

(All choices lead to the following)
But... should you listen to your companion and leave the inn at once? You've already spent a night here, and nothing unusual has happened — could their worries be unfounded? Besides, if you stay and talk a little more with the innkeeper, you might get more info about the treasure... You hesitate.

This isn't greed, no, definitely not... You simply want that treasure too much — it could change everything, and help you fulfill a long-lost wish. Besides, this isn't a reckless gamble — you have your reasons... And yet, you can't shake the unease lingering in your chest.

(If "A leaky leather pouch" was selected)
Just as you hesitate, you feel a sudden rush of water surging beneath your feet. At first, you dismiss it as a mere leak from the inn's state of disrepair — but something is wrong. The water level is rising unnaturally fast, already threatening to submerge you and your companion up to the waist. In a desperate bid to steady yourself, your hand instinctively grabs onto something nearby. Looking down, you realize you've picked up a leaky leather pouch.

You tie up the bag, trying your best to trap air inside, but every attempt ends in failure. It turns out all that hot air was for nothing. Watching the water level rise higher and higher, you realize time is running out. Without hesitation, you discard the leather bag and swim toward the inn's exit.

(If "Expired emergency rations" was selected)
Just as you hesitate, you feel a sudden rush of water surging beneath your feet. At first, you dismiss it as a mere leak from the inn's state of disrepair — but something is wrong. The water level is rising unnaturally fast, already threatening to submerge you and your companion up to the waist. In a desperate bid to steady yourself, your hand instinctively grabs onto something nearby. Looking down, you realize you've picked up an expired emergency ration.

Calling it an expired emergency ration is a stretch — it's just a massive bone of unknown age. Judging by its stripped-clean state, its previous owner may not have been human. You picture how they must have cherished it, placing it under their paws, licking and gnawing at it every day... No, this isn't the time for such thoughts!

(If "Tattered wooden plank" was selected)
Just as you hesitate, you feel a sudden rush of water surging beneath your feet. At first, you dismiss it as a mere leak from the inn's state of disrepair — but something is wrong. The water level is rising unnaturally fast, already threatening to submerge you and your companion up to the waist. In a desperate bid to steady yourself, your hand instinctively grabs onto something nearby. Looking down, you realize you've picked up a tattered wooden plank.

A wooden plank could have kept you afloat, but a broken one was clearly unfit for such a daunting task. You tried several times to lie on it, but it seemed to need rescuing more than you did. Left with no choice, you abandoned the plank and hurried to find an exit.

(All choices lead to the following)
The item you managed to grab turns out to be worthless. Still, driven by sheer determination, you swim your way out of the inn. Before you can even make sense of what's outside, before you can check if your companion is safe and sound, a powerful wave crashes over you and wakes you up. You sit up and look out through the half-open window, the outside world comes into focus.

The innkeeper is cleaning, pouring out a bucket of water over the overgrown weeds in the courtyard. The murky water floods a small clump of earth nearby — an anthill. Could it be... for some unexplainable reason, your soul momentarily wandered into that anthill? This thought momentarily calms your restless heart. You shake it off and call for your companion. Time to keep moving and press forward toward the mines. And then—

A damp sensation spreads beneath your feet. Your heart skips a beat. Looking down, a thin trickle of water is forming next to your feet.

Other Languages[]

LanguageOfficial Name
EnglishA Tale Through the Looking Glass
Chinese
(Simplified)
镜花异游记
Chinese
(Traditional)
鏡花異遊記
Japanese鏡花異遊記
Korean이상이상 나라의 거울꽃
Isanghan Nara-ui Geoulkkot
SpanishUna historia a través del espejo
FrenchDe l'autre côté du miroir
RussianПутешествие в Зазеркалье
Puteshestviye v Zazerkal'ye
Thaiเรื่องเล่าผ่านกระจกมายา
VietnameseKính HoaKính Hoa DịDị Du KýDu Ký
GermanTraumspiegel-Odyssee
IndonesianKisah Melalui Cermin Ajaib
PortugueseUma História Através do Espelho

Change History[]

Navigation[]