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"You don't seem too fired up. Need a little spark~?"

Burnice White Burnice White (S Fire Anomaly) is a playable Agent in Zenless Zone Zero, and a member of the Sons of Calydon Sons of Calydon.

Combat Info

Stats & Promotions

Toggle Promotion Materials

Promotion
Level
LevelBase
HP
Base
ATK
Base
DEF
01/1059212448
10/101,315191106
110/201,722235139
20/202,526310205
220/302,932355238
30/303,736430304
330/404,143474337
40/404,947549402
440/505,353593436
50/506,157668502
550/606,564713535
60/607,368788600
Total Promotion Cost (1 → 5)
800,000

Skills

Basic Attack

NamePrimary TypeSecondary Type
Basic Attack: Direct Flame BlendBasic Attack
Press Basic Attack to activate:
Unleashes up to 5 attacks in front, dealing Physical DMG and Fire DMG.
Basic Attack: Mixed Flame BlendBasic Attack
In the Nitro-Fuel Cocktail state, press and hold Basic Attack to activate:
Spin continuously while spraying flames around, followed by a finishing blow that inflicts Fire DMG. Continuing to hold extends the flame-spraying duration.
When the move is activated, it consumes 20 Heat;
Anti-Interrupt level is increased while using this skill.
After executing the move, pressing EX Special Attack will directly chain into EX Special Attack: Intense Heat Stirring Method - Double Shot.

Dodge

NamePrimary TypeSecondary Type
Dodge: Fiery Phantom DashDodge
Press Dodge to dodge:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Dangerous FermentationDodgeDash Attack
Press Basic Attack during a dodge to activate:
Perform a forward thrust with the flamethrower, causing Fire DMG.
Dodge Counter: Fluttering StepsDodgeDodge Counter
Press Basic Attack during a Perfect Dodge to activate:
Launch a series of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.

Assist

NamePrimary TypeSecondary Type
Quick Assist: Energizing Specialty DrinkAssistQuick Assist
When the on-field character is launched, press Assist to activate:
Unleash a flurry of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Smoky CauldronAssistDefensive Assist
When the on-field character is about to be attacked, press Assist to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Scorching DewAssistAssist Follow-Up
Press Basic Attack after a Defensive Assist to activate:
Leap into the air and quickly spin forward while spraying flames in all directions, dealing Fire DMG.
After using the skill, press EX Special Attack to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.
Character is invulnerable while using this skill.

Special Attack

NamePrimary TypeSecondary Type
Special Attack: Intense Heat Aging MethodSpecial Attack
Press Special Attack to activate:
Unleash a fire blast forward, inflicting Fire DMG;
Press and hold Special Attack to charge, boosting the move's potency.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Intense Heat Stirring MethodSpecial AttackEX Special Attack
With enough energy, press EX Special Attack to activate:
Continuously spray flames with a one-handed flamethrower, then release a fire blast in a straight line ahead, causing massive Fire DMG. Continue holding to steadily consume energy and extend the spray's duration.
While continuously spraying, drag the joystick to execute a sidestep dodge, adjusting your position in the corresponding direction.
Anti-Interrupt Level is increased while continuously spraying, and DMG taken is reduced by 40%.
Invincibility is granted during sidestep dodge and fire blast.
EX Special Attack: Intense Heat Stirring Method - Double ShotSpecial AttackEX Special Attack
When activating EX Special Attack: Intense Heat Stirring Method with enough Energy, press EX Special Attack to activate:
Use a dual-handed flamethrower to continuously spray flames, followed by a fire blast in a front line, dealing massive Fire DMG. Keep holding to continue consuming Energy and extend the spray's duration.
Anti-Interrupt Level is increased while spraying, and DMG received is reduced by 40%.
Invincibility is granted during the fire blast.

Chain Attack

NamePrimary TypeSecondary Type
Chain Attack: Fuel-Fed FlameChain Attack
When a Chain Attack is triggered, select the character to activate:
Quickly dash forward while spraying flames, then launch a fire blast in a fan-shaped area ahead, dealing massive Fire DMG.
After using the skill, press EX Special Attack to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.
Character is invulnerable while using this skill.
Ultimate: Glorious InfernoChain AttackUltimate
When Decibel Rating is at Maximum, press Ultimate Colored to activate:
Dash forward quickly, then leap into the air and continuously spray flames over a wide area ahead, dealing massive Fire DMG.
When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is triggered, Burnice will spray flames for an extended duration.
Character is invulnerable while using this skill.

Core

NamePrimary TypeSecondary Type
Core Passive: Nitro-Fuel CocktailCore SkillCore Passive
When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy spent. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. On entering the battlefield, Burnice instantly accumulates 100 Heat.
While in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to X% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s.
Every 10 Anomaly Proficiency increases Afterburn DMG by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.
Additional Ability: Fire KindlingCore SkillAdditional Ability
When another character in your squad is an Anomaly character or shares the same Faction:
When Burnice's Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method or EX Special Attack: Intense Heat Stirring Method - Double Shot hits an enemy, or when the Afterburn effect is triggered, the move's accumulated Fire Anomaly Buildup increases by 65%. When any team member applies the Burn effect to the enemy, the duration of that effect is extended by 3s.

Skill Enhancement

Enhancement Requirements Cost
1 → 2 Agent Level 15
2,000
2 → 3
3,000
3 → 4 Agent Level 25
6,000
4 → 5
9,000
5 → 6 Agent Level 35
12,000
6 → 7
18,000
7 → 8 Agent Level 45
45,000
8 → 9
67,500
9 → 10 Agent Level 55
90,000
10 → 11
112,500
11 → 12 Agent Level 60
135,000

Total Cost: (1 → 12 for one skill)

500,000

Core Skill Enhancement

Core Skill Enhancement
Core Skill A Requires:
Agent Level 15
  • Energy Regen increases by 0.12/s
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
5,000
Core Skill B Requires:
Agent Level 25
  • Base ATK increases by 25
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
12,000
Core Skill C Requires:
Agent Level 35
  • Energy Regen increases by 0.12/s
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
28,000
Core Skill D Requires:
Agent Level 45
  • Base ATK increases by 25
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
60,000
Core Skill E Requires:
Agent Level 55
  • Energy Regen increases by 0.12/s
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
100,000
Core Skill F Requires:
Agent Level 60
  • Base ATK increases by 25
  • Core Passive: Nitro-Fuel Cocktail Skill Skill Lv. +1
200,000
Totals
MAX Requires:
Agent Level 60
  • Energy Regen increases by 0.36/s
  • Base ATK increases by 75
405,000

Mindscape Cinema

Each Mindscape awakening requires Agent Focus Burnice Agent Focus: Burnice ×1.
01
Kindred Flames
"Everyone has rough times; it's perfectly normal!"
"Cheer up, Caesar! How about a Nitro-Fuel special? I added a ton of sugar!"
Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat.
Increases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK.
Additionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%.
02
Extra at No Additional Charge
As the mixologist for the Sons of Calydon, Burnice takes great pleasure in crafting the best Nitro-Fuel drinks in New Eridu for her friends.
Of course, if you happen to be her enemy... you might have the opportunity to try a new and unique flavor too.
"It's a once-in-a-lifetime, absolutely exquisite taste!"
When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.
03
Optimistic by Nature
"That Burnice, she's always so full of energy! Even right after waking up! I have no idea where she gets all that energy..."
"What's even scarier is that she can get everyone around her to be just as enthusiastic! It's almost like she's some kind of monster!"
"But... I don't really dislike it, to be honest..."
— From a boar manager who wishes to remain unnamed
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Ultimate Fuel Supply
"You like the drink I mixed? Thanks! Steeltusk likes them too~ That guy can drink 200 liters in one go!"
"Oh, Steeltusk is our big truck!"
"Wanna try some of its special fuel? It's pretty fiery~"
When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%.
The max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s.
05
Dance of Fire and Ice
When mixing drinks, ice is a crucial element.
Without an intense chill, the intense heat just doesn't stand out.
"That fusion of fire and ice~ It's truly captivating!"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Burning Invitation
It seems like no one has ever seen Burnice truly angry.
"Trust me, you don't want to see it."
— From a driver getting ready to sleep atop Steeltusk
When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat.
After hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn effects will ignore 25% of the target's Fire RES.
When EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target.

Availability

Featured

Burnice White has been promoted or featured with a drop-rate boost in 2 Signal Searches:

Signal Search Featured
Born to Burn
Mar 12, 2025 — Apr 2, 2025
Version 1.6
Burnice White
Burnice
Born to Burn
Oct 16, 2024 — Nov 5, 2024
Version 1.2
Burnice White
Burnice

Other Language

LanguageOfficial Name
EnglishBurnice White
Chinese
(Simplified)
柏妮思・怀特
Bǎinīsī Huáitè
Chinese
(Traditional)
柏妮思・懷特
Bónísī Huáitè
Japaneseバーニス・ホワイト
Bānisu Howaito
Korean버니스 화이트
Beoniseu Hwaiteu
SpanishBurnice White
FrenchBernice White
RussianБёрнис Уайт
Byornis Uayt
ThaiBurnice White
VietnameseBurnice White
GermanBurnice White
IndonesianBurnice White
PortugueseBurnice White

Change History

Introduced in Version 1.0 • Released in Version 1.2

Version 1.6

  • Fixes an issue where Agents Jane, Lucy, Lighter, Burnice, and Tsukishiro Yanagi would consume Assist Points abnormally when using Defensive Assist to parry certain enemies' skills (such as Autonomous Assault Unit - Typhon Destroyer and Dead End Butcher).

Version 1.4

  • Optimizes the model precision for Burnice White when the "High-Precision Character Animation" option is enabled.

Version 1.2

  • Burnice White was made playable in the first part of version 1.2 with Chapter 4: Tour de Inferno and released in the second part of the same version.

Version 1.1


12th August 2024

  • Burnice White was announced as an upcoming playable Agent.

Version 1.0

Navigation

References

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