Zenless Zone Zero Wiki

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Combat in Zenless Zone Zero is a Game System where the player performs battle with enemies.

Agents[]

Fighting Style[]

Attributes[]

The elemental attribute(s) an agent may possess.

Stats[]


General[]

  • HPHP: The max hitpoints of the agent. Agents can withstand this amount of DMG before they get defeated.
  • ATKATK: Scales with agent skill DMG multipliers to determine their base DMG dealt.
  • DEFDEF: Decreases the amount of DMG taken.
  • CRIT RateCRIT Rate: Determines the probability of causing critical hits. Starts at 5% by default.
  • CRIT DMGCRIT DMG: Determines the ratio of bonus damage on critical hits. Starts at 50% by default.
  • Energy RegenEnergy Regen: Determines the rate at which agents recover Energy.
  • Energy Generation RateEnergy Generation Rate: Determines the amount of energy generated, or recovered.
  • Energy LimitEnergy Limit: The maximum amount of energy an Agent can have.

Specialized[]

  • ImpactImpact: Scales with agent skill Daze multipliers to determine their base Daze dealt.
  • Anomaly ProficiencyAnomaly Proficiency: Increases the DMG dealt by Attribute Anomalies.
  • Anomaly MasteryAnomaly Mastery: Increases the buildup speed of Attribute Anomalies.
  • PEN RatioPEN Ratio: Allows agents to ignore a percentage of the enemy's DEF when attacking.
  • PENPEN: Allows agents to ignore a fixed amount of the enemy's DEF when attacking.

Mechanics[]

Other Languages[]

LanguageOfficial Name
EnglishCombat
Chinese
(Simplified)
作战
Chinese
(Traditional)
作戰
Japanese作戦
Korean작전
Jakjeon
SpanishModos de juego
FrenchCombat
RussianБой
Boy
Thaiต่อสู้
VietnameseChiến Đấu
GermanKampf
IndonesianPertempuran
PortugueseCombate

Change History[]

Navigation[]

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