Continually attacking an enemy can increase its Daze, causing it to be Stunned.
Use heavy attacks on Stunned enemies to trigger a Chain Attack.
Special Attacks and EX Special Attacks normally have a heavy attack effect.—[Tutorial] Daze and Chain Attacks
Daze is a combat mechanism in Zenless Zone Zero.
Overview[]
When an enemy sustains hits, they gain Daze depending on the type of move used and the Impact of the character inflicting it. When an enemy's daze reaches 100%, they are Stunned, temporarily preventing them from moving and also increasing the amount of damage they take by a fixed percentage.
A Chain Attack will be initiated when a Stunned enemy is attacked by a heavy attack. The number of Chain Attacks that can be performed depends on two factors:
- The strength of the enemy. Normal enemies can trigger 1 Chain attack, Elite enemies can trigger 2, and Bosses can trigger 3.
- The number of Agents in the player's party. The number of Chain Attacks the player can perform cannot exceed the number of Agents in the player's party.
If a Bangboo is present in the party, Bangboo Chain Attacks will become available under certain conditions depending on how many Agents are in the player's party:
- If the player's team has 1 Agent, Bangboo Chain Attack can be performed at the beginning a Chain Attack.
- If the player's team has 2 Agents, Bangboo Chain Attack can be performed after performing 1 Chain Attack.
- If the player's team has 3 Agents, Bangboo Chain Attack can be performed after performing 2 Chain Attacks.
Daze Accumulation[]
The amount of Daze accumulated by an attack is calculated as follows:
Daze Gauge Length[]
The length of the Daze Gauge varies by enemy and determines how much Daze is required for the enemy to become Stunned.
Base Values[]
Level Multiplier[]
The same enemy may use different types of level multipliers depending on the type of combat scenario. Type 1 level multipliers are the default, and Type 2 level multipliers are usually used in Shiyu Defense.
Level | Type 1 | Type 2 | Type 3 | Type 4 |
---|---|---|---|---|
1 | 0.67 | 1.00 | 1.00 | 1.00 |
2 | 0.67 | 1.00 | 1.00 | 1.00 |
3 | 0.67 | 1.00 | 1.00 | 1.00 |
4 | 0.67 | 1.00 | 1.00 | 1.00 |
5 | 0.67 | 1.00 | 1.03 | 1.00 |
6 | 0.67 | 1.00 | 1.03 | 1.00 |
7 | 0.67 | 1.00 | 1.03 | 1.00 |
8 | 0.67 | 1.00 | 1.03 | 1.00 |
9 | 0.67 | 1.00 | 1.03 | 1.00 |
10 | 0.67 | 1.00 | 1.03 | 1.00 |
11 | 0.67 | 1.00 | 1.03 | 1.00 |
12 | 0.67 | 1.00 | 1.04 | 1.00 |
13 | 0.67 | 1.00 | 1.04 | 1.00 |
14 | 0.67 | 1.00 | 1.05 | 1.00 |
15 | 0.67 | 1.00 | 1.06 | 1.00 |
16 | 0.67 | 1.00 | 1.06 | 1.00 |
17 | 0.67 | 1.00 | 1.07 | 1.00 |
18 | 0.67 | 1.00 | 1.07 | 1.00 |
19 | 0.67 | 1.00 | 1.08 | 1.00 |
20 | 0.67 | 1.00 | 1.09 | 1.00 |
21 | 0.67 | 1.00 | 1.10 | 1.00 |
22 | 0.67 | 1.01 | 1.11 | 1.01 |
23 | 0.68 | 1.02 | 1.13 | 1.02 |
24 | 0.68 | 1.02 | 1.14 | 1.03 |
25 | 0.69 | 1.03 | 1.16 | 1.04 |
26 | 0.69 | 1.04 | 1.17 | 1.04 |
27 | 0.69 | 1.04 | 1.18 | 1.05 |
28 | 0.70 | 1.05 | 1.20 | 1.06 |
29 | 0.71 | 1.06 | 1.21 | 1.07 |
30 | 0.71 | 1.07 | 1.23 | 1.08 |
31 | 0.72 | 1.08 | 1.24 | 1.09 |
32 | 0.73 | 1.10 | 1.25 | 1.11 |
33 | 0.74 | 1.11 | 1.26 | 1.12 |
34 | 0.75 | 1.13 | 1.27 | 1.14 |
35 | 0.77 | 1.15 | 1.28 | 1.16 |
36 | 0.77 | 1.16 | 1.29 | 1.17 |
37 | 0.79 | 1.18 | 1.30 | 1.19 |
38 | 0.79 | 1.19 | 1.31 | 1.20 |
39 | 0.81 | 1.21 | 1.32 | 1.22 |
40 | 0.82 | 1.23 | 1.34 | 1.24 |
41 | 0.84 | 1.26 | 1.35 | 1.27 |
42 | 0.87 | 1.30 | 1.36 | 1.31 |
43 | 0.89 | 1.33 | 1.37 | 1.35 |
44 | 0.91 | 1.37 | 1.39 | 1.39 |
45 | 0.94 | 1.41 | 1.40 | 1.43 |
46 | 0.96 | 1.44 | 1.41 | 1.46 |
47 | 0.99 | 1.48 | 1.43 | 1.50 |
48 | 1.01 | 1.51 | 1.44 | 1.54 |
49 | 1.03 | 1.55 | 1.45 | 1.58 |
50 | 1.06 | 1.59 | 1.47 | 1.62 |
51 | 1.08 | 1.62 | 1.48 | 1.65 |
52 | 1.10 | 1.65 | 1.49 | 1.69 |
53 | 1.13 | 1.69 | 1.50 | 1.72 |
54 | 1.15 | 1.72 | 1.51 | 1.76 |
55 | 1.17 | 1.76 | 1.52 | 1.80 |
56 | 1.19 | 1.79 | 1.53 | 1.83 |
57 | 1.22 | 1.83 | 1.54 | 1.87 |
58 | 1.24 | 1.86 | 1.55 | 1.91 |
59 | 1.27 | 1.90 | 1.56 | 1.94 |
60 | 1.29 | 1.93 | 1.57 | 1.98 |
61 | 1.31 | 1.96 | 1.58 | 2.02 |
62 | 1.33 | 2.00 | 1.59 | 2.05 |
63 | 1.35 | 2.03 | 1.60 | 2.09 |
64 | 1.38 | 2.07 | 1.61 | 2.13 |
65 | 1.40 | 2.10 | 1.62 | 2.16 |
66 | 1.43 | 2.14 | 1.63 | 2.20 |
67 | 1.45 | 2.17 | 1.64 | 2.24 |
68 | 1.47 | 2.21 | 1.65 | 2.27 |
69 | 1.49 | 2.24 | 1.66 | 2.31 |
70 | 1.52 | 2.28 | 1.67 | 2.35 |
Sources of Daze[]
The following Drive Discs and W-Engines are sources of Daze:
Drive Discs[]
Icon & Name | Ranks | 2-Piece Bonus | 4-Piece Bonus |
---|---|---|---|
![]() King of the Summit |
Increases Daze of attacks by 6% | When the equipper is a Stun character and uses an EX Special Attack or Chain Attack, increases CRIT DMG of all squad members by 15%, and when the equipper's CRIT Rate is more than or equal to 50%, further increases CRIT DMG by 15%, lasting 15s. Repeated triggers reset the duration. Passive effects of the same name do not stack. |
W-Engines[]
Advanced Stat[]
No W-Engines match the category selection.
Effect[]
There are 7 W-Engines:
Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
---|---|---|---|---|---|---|---|---|---|
![]() |
[Vortex] Revolver | ![]() |
— | Base ATK: 32-475 |
ATK: 8%-20% |
Undercurrent EX Special Attacks inflict 10~16% more Daze. |
1.0 | ||
![]() |
[Vortex] Arrow | ![]() |
— | Base ATK: 32-475 |
Impact: 4.8%-12% |
Tsunami The equipper's attacks inflict 8~12% more Daze on their main target. |
1.0 | ||
![]() |
Precious Fossilized Core | ![]() |
— | Base ATK: 40-594 |
Impact: 6%-15% |
Behemoth Hunter When the target's HP is no lower than 50%, the equipper inflicts 10~16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10~16%. |
1.0 | ||
![]() |
Box Cutter | ![]() |
![]() Physical |
Pulchra Fellini |
Base ATK: 42-624 |
Impact: 6%-15% |
Watch your Fingers When launching an Aftershock, the equipper's Physical DMG increases by 15~24%, and their Daze inflicted increases by 10~16% for 10s. |
1.6 | |
![]() |
Six Shooter | ![]() |
— | Base ATK: 40-594 |
Impact: 6%-15% |
Fire! The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4~6.4%. |
1.0 | ||
![]() |
Tusks of Fury | ![]() |
Caesar King |
Base ATK: 48-713 |
Impact: 7.2%-18% |
Invincible Rider The Shield value provided by the equipper increases by 30~60%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18~36% and Daze dealt increases by 12~24% for 20s. Passive effects of the same name do not stack. |
1.2 | ||
![]() |
Roaring Fur-nace | ![]() |
![]() Fire |
Ju Fufu |
Base ATK: 48-713 |
ATK: 12%-30% |
Tiger Spirit Rising The Daze dealt by the equipper's EX Special Attack, Chain Attack, and Ultimate increases by 28~44.8%. When using a Chain Attack or Ultimate to deal Fire DMG, the DMG dealt by all squad members increases by 10~16%, stacking up to 2 times and lasting 30s. The duration of each stack is calculated separately. Triggers once per use of a skill. Only one instance of this effect can exist in the same squad. |
2.0 |
See Also[]
Change History[]
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