Hans is a Special Enemy encountered during combat.
Enemy Stats[]
Attribute RES | ||||||
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20% | 0% | 0% | -20% | 0% |
Additional Properties | |
---|---|
Stun Duration | 12s |
Stun DMG Multiplier | 150% |
Level | HP | ATK | DEF | Daze |
---|---|---|---|---|
1 | 21,523 | 100 | 60 | 7,189 |
10 | 65,215 | 242 | 113 | 7,405 |
20 | 131,290 | 477 | 206 | 7,836 |
30 | 290,776 | 669 | 337 | 8,842 |
40 | 464,466 | 832 | 505 | 9,633 |
50 | 691,534 | 976 | 710 | 10,568 |
60 | 990,919 | 1,042 | 953 | 11,287 |
70 | 1,163,533 | 1,109 | 953 | 12,006 |
Current Intel[]
Combat Info[]
Variants[]
This enemy has 3 variants:
Other Languages[]
Language | Official Name |
---|---|
English | Hans |
Chinese (Simplified) | 汉斯 Hànsī |
Chinese (Traditional) | 漢斯 Hànsī |
Japanese | ハンス Hansu |
Korean | 한스 Hanseu |
Spanish | Hansel |
French | Hansel |
Russian | Ганс Gans |
Thai | Hans |
Vietnamese | Hans |
German | Hans |
Indonesian | Hans |
Portuguese | Hans |
Change History[]
Released in Version 1.0