This article is about the playable Agent. For the boss enemy, see Abyssal Enforcer.
Hugo Vlad (
,
Ice,
) is a playable Agent in Zenless Zone Zero, and the leader of
Mockingbird .
Combat Info
Stats & Promotions
Promotion Level | Level | Base HP | Base ATK | Base DEF | Promotion Costs |
---|---|---|---|---|---|
0 | 1/10 | 638 | 132 | 50 | (0 → 1) 24,000 |
10/10 | 1,417 | 204 | 110 | ||
1 | 10/20 | 1,855 | 251 | 144 | (1 → 2) 56,000 |
20/20 | 2,722 | 332 | 211 | ||
2 | 20/30 | 3,160 | 380 | 245 | (2 → 3) 120,000 |
30/30 | 4,026 | 461 | 312 | ||
3 | 30/40 | 4,464 | 508 | 346 | (3 → 4) 200,000 |
40/40 | 5,330 | 588 | 414 | ||
4 | 40/50 | 5,769 | 635 | 448 | (4 → 5) 400,000 |
50/50 | 6,636 | 716 | 515 | ||
5 | 50/60 | 7,074 | 763 | 549 | — |
60/60 | 7,940 | 844 | 616 |
800,000
Skills
Basic Attack
Name | Primary Type | Secondary Type |
---|---|---|
Basic Attack: Dark Abyss Quartet | Basic Attack | |
Press Perform up to four attacks forward, dealing Physical DMG and Ice DMG. The fourth attack is a shot. During this attack, hold to charge and perform a charged shot. Anti-Interrupt level is increased during the fourth attack, and received damage reduced by 40%. | to activate:||
Basic Attack: Dark Abyss Concerto | Basic Attack | |
After the 4th hit of Basic Attack: Dark Abyss Quartet, the shot of Dodge Counter: Phantasm - Slash, or the shot of Quick Assist: Elegy, press or hold Throw the scythe forward to perform a slash, followed by a shot, dealing Ice DMG. During the shot, hold to charge and perform a charged shot. Anti-Interrupt level is increased while using this skill, and received damage reduced by 40%. | to activate:
Dodge
Name | Primary Type | Secondary Type |
---|---|---|
Dodge: Phantasm | Dodge | |
Press A quick dash dodge. Character is invulnerable while using this skill. | to activate:||
Dash Attack: Phantasm - Shatter | Dodge | Dash Attack |
Press Launch a dashing attack at enemies in front, dealing Physical DMG. | during a dodge to activate:||
Dodge Counter: Phantasm - Slash | Dodge | Dodge Counter |
Press Performs a series of attacks on enemies in front, dealing Ice DMG. During the skill, hold to launch a shot. During the shot, hold to charge and perform a charged shot. The shot is considered a Basic Attack, with its DMG treated as Basic Attack DMG. After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet. During the skill's ranged phase, Anti-Interrupt Level is increased, and received damage is reduced by 40%. Invulnerable during the slashes and ranged retreat of the skill. | during a Perfect Dodge to activate:
Assist
Name | Primary Type | Secondary Type |
---|---|---|
Quick Assist: Elegy | Assist | Quick Assist |
When the active character is launched, press Performs a series of attacks on enemies in front, dealing Ice DMG. During the skill, hold to launch a shot. During the shot, hold to charge and perform a charged shot. The shot is considered a Basic Attack, with its DMG treated as Basic Attack DMG. After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet. During the skill's ranged phase, Anti-Interrupt Level is increased, and received damage is reduced by 40%. Invulnerable during the slashes and ranged retreat of the skill. | to activate:||
Defensive Assist: The End Has Not Come | Assist | Defensive Assist |
When the on-field character is about to be attacked, press Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. | to activate:||
Assist Follow-Up: Ace Reversal | Assist | Assist Follow-Up |
Press Dash forward and perform two slashes, dealing Ice DMG. After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet. Character is invulnerable while using this skill. | after a Defensive Assist to activate:
Special Attack
Name | Primary Type | Secondary Type |
---|---|---|
Special Attack: Soul Hunter - Judgment | Special Attack | |
Press Spins the scythe and then unleashes a forward slash, dealing Ice DMG. Anti-Interrupt level is increased while using this skill. | to activate:||
EX Special Attack: Soul Hunter - Punishment | Special Attack | EX Special Attack |
Press Spins the scythe and then unleashes a forward slash, dealing Ice DMG. Anti-Interrupt level is increased while using this skill. | to activate:
Chain Attack
Name | Primary Type | Secondary Type |
---|---|---|
Chain Attack: Trick of Fate | Chain Attack | |
When a Chain Attack is triggered, select the character to activate: Dash forward to perform a slash across a large area, then launch a shot, dealing massive Ice DMG. The shot activated by this skill is considered a charged shot. Character is invulnerable while using this skill. | ||
Ultimate: Blaspheme | Chain Attack | Ultimate |
When a Chain Attack is triggered, select the character to activate: Dash forward to perform a slash across a large area, then launch a shot, dealing massive Ice DMG. The shot activated by this skill is considered a charged shot. Character is invulnerable while using this skill. |
Core
Name | Primary Type | Secondary Type |
---|---|---|
Core Passive: Terminating Verdict | Core Skill | Core Passive |
When Chain Attack: Trick of Fate hits an enemy or Hugo's attacks Stun an enemy, Hugo gains the Dark Abyss Reverb state for 6s, and repeated triggers reset the duration. During this state, Hugo's CRIT Rate increases by 12% and CRIT DMG increases by 25%. When there are 1/2 Stun characters in your squad, Hugo's ATK increases by X/Y. When the Finishing Move of EX Special Attack: Soul Hunter - Punishment or Ultimate: Blaspheme hits an enemy while they are Stunned, it triggers the Totalize effect, increasing the DMG Multiplier of the skill's Finishing Move by X%. Additionally, the Totalize effect further increases the skill's DMG multiplier based on the remaining Stun time of the enemy when triggered: for each remaining second of Stun time from the portion that is less than or equal to 5s, the skill's DMG multiplier increases by X%; for each remaining second of Stun time from the portion between 5 and 15s, the skill's DMG multiplier increases by Y%. The total increase can raise the skill's DMG multiplier by a maximum of X%. After Hugo triggers the Totalize effect, the enemy's Stunned state will immediately end. Based on the remaining Stun time at the moment Totalize is triggered, a certain amount of Daze will be accumulated. For every second of Stun time remaining, 5% Daze is accumulated, up to a maximum Daze equivalent to 25% of the enemy's maximum Daze. When EX Special Attack: Soul Hunter - Punishment hits an enemy, if the enemy is not Stunned, the Daze accumulated by the skill increases by 20%. | ||
Additional Ability: Prelude to Finality | Core Skill | Additional Ability |
When another character in your squad is a Stun character or shares the same attribute: Chain Attack: Trick of Fate's DMG increases by 15%, with a further increase of 35% against normal enemies. When Totalize is triggered, the DMG dealt by the skill increases by 40%. EX Special Attack: Soul Hunter - Punishment generates an additional 20 Energy when triggering Totalize on normal enemies. The Energy generation effect can trigger once every 30s. |
Skill Enhancement
Total Cost: (1 → 12 for one skill)
500,000
Core Skill Enhancement
Core Skill Enhancement | |||
---|---|---|---|
Requires: Agent Level 15 |
|
5,000 | |
Requires: Agent Level 25 |
|
12,000 | |
Requires: Agent Level 35 |
|
28,000 | |
Requires: Agent Level 45 |
|
60,000 | |
Requires: Agent Level 55 |
|
100,000 | |
Requires: Agent Level 60 |
|
200,000 | |
Totals | |||
MAX | Requires: Agent Level 60 |
|
405,000 |
Mindscape Cinema
Each Mindscape awakening requires
Agent Focus: Hugo ×1.


01
Child of Hatred
When triggering the Totalize effect in the Dark Abyss Reverb state, the skill's CRIT Rate is increased by an additional 12%, and CRIT DMG by 30%.
02
The Child Within
When Ultimate: Blaspheme triggers Totalize, it will not end the enemy's Stunned state.
Additionally, when Totalize is triggered, the skill will ignore 15% of the enemy's DEF.
Additionally, when Totalize is triggered, the skill will ignore 15% of the enemy's DEF.
03
Fruit of the Poisonous Tree
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Dramatic Theory
After a Charged Shot hits an enemy, Hugo's attacks against that target will ignore 12% of that target's Ice RES for 15s, repeated triggers reset the duration.
05
Nirvana
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Crown of Thorns
All shooting attacks that hit enemies trigger the Dark Abyss Reverb state, lasting up to 6s, and repeated triggers reset the duration.
Additionally, whenever any skill triggers the Totalize effect, that DMG is further increased by 60%.
The Finishing Move of EX Special Attack: Soul Hunter - Punishment also triggers the Totalize effect when hitting an enemy that isn't Stunned, boosting the DMG multiplier of the Finishing Move by a fixed 1,000 %.
Additionally, whenever any skill triggers the Totalize effect, that DMG is further increased by 60%.
The Finishing Move of EX Special Attack: Soul Hunter - Punishment also triggers the Totalize effect when hitting an enemy that isn't Stunned, boosting the DMG multiplier of the Finishing Move by a fixed 1,000 %.
Availability
Featured
Hugo Vlad has been promoted or featured with a drop-rate boost in 1 Signal Search:
Signal Search | Featured | Date Start | Date End | Version |
---|---|---|---|---|
As Yesterday Dies May 14, 2025 — Jun 5, 2025 Version 1.7 |
Anton Soukaku |
May 14, 2025 | June 5, 2025 | 1.7 |
Other Languages
Language | Official Name |
---|---|
English | Hugo Vlad |
Chinese (Simplified) | 雨果・维拉德 Yǔguǒ Wéilādé |
Chinese (Traditional) | 雨果・維拉德 Yǔguǒ Wéilādé |
Japanese | ヒューゴ・ヴラド Hyūgo Vurado |
Korean | 휴고 블라드 Hyugo Beulladeu |
Spanish | Hugo Vlad |
French | Hugo Vlad |
Russian | Хуго Влад Khugo Vlad |
Thai | Hugo Vlad |
Vietnamese | Hugo Vlad |
German | Hugo Vlad |
Indonesian | Hugo Vlad |
Portuguese | Hugo Vlad |
Change History
Introduced in Version 1.0 • Released in Version 1.7
- Optimizes the 3D models and art for Agent Hugo.
- Hugo Vlad was released as a playable Agent in the second half of Version 1.7.
Version 1.5
8th March 2025
- Hugo Vlad was announced as an upcoming playable Agent.
24th January 2025
- Hugo Vlad was introduced as an NPC in The Day of Brilliant Wishes Event.
- Hugo Vlad was introduced in Von Lycaon's Agent Story: And the True Heroes Are Always Behind the Scenes.
References
- ↑ 1.0 1.1 Phaethon's Story, Bury Your Tears With the Past (A), Act 11: Destiny at Your Fingertips
- ↑ Twitter (X): EN VA Self Announcement
- ↑ 3.0 3.1 Official Zenless Zone Zero Website
- ↑ HoYoLAB: Official Korean HoYoLAB Account