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I don't care where you've been, but whatever the case, I await my orders.

Soldier 11 Soldier 11 (S Fire Attack) is a playable Agent in Zenless Zone Zero, and is both a Primary Responder and the Lead Striker of the Obol Squad Obol Squad.

Combat Info

Stats & Promotions

Toggle Promotion Materials

Promotion
Level
LevelBase
HP
Base
ATK
Base
DEF
01/1061712849
10/101,370197109
110/201,793243143
20/202,630321210
220/303,054366244
30/303,891443310
330/404,314489343
40/405,152567410
440/505,576613444
50/506,413691511
550/606,836736545
60/607,673813612
Total Promotion Cost (1 → 5)
800,000

Skills

Basic Attack

NamePrimary TypeSecondary Type
Basic Attack: Warmup SparksBasic Attack
Press Basic Attack to activate:
Unleashes up to 4 slashes, dealing Physical DMG.
Basic Attack: Fire SuppressionBasic Attack
Press Basic Attack at the right moment activate:
Unleashes a set of more powerful slashes, dealing Fire DMG.

Dodge

NamePrimary TypeSecondary Type
Dodge: Tempered FireDodge
Press Dodge to activate:
A rapid dodge.
Character is invulnerable while using this skill.
Dash Attack: Blazing FireDodgeDash Attack
Press Basic Attack during a dodge to activate:
Slashes enemies in front, dealing Physical DMG.
Dash Attack: Fire SuppressionDodgeDash Attack
Press Basic Attack during a dodge to activate:
Slashes enemies in front, dealing Fire DMG.
Dodge Counter: BackdraftDodgeDodge Counter
Press Basic Attack during a Perfect Dodge to activate:
Executes a powerful slash against enemies in front, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Assist

NamePrimary TypeSecondary Type
Quick Assist: Covering FireAssistQuick Assist
When the on-field character is launched, press Assist to activate:
Slashes enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Hold the LineAssistDefensive Assist
When the character on field is about to be attacked, press Assist Attack to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: ReignitionAssistAssist Follow-Up
Press Basic Attack after a Defensive Assist to activate:
Charge and cross slash enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.

Special Attack

NamePrimary TypeSecondary Type
Special Attack: Raging FireSpecial Attack
Press Special Attack to activate:
Slashes enemies nearby, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Fervent FireSpecial AttackEX Special Attack
With enough Energy, press Special Attack to activate:
Slashes enemies nearby, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times.

Chain Attack

NamePrimary TypeSecondary Type
Chain Attack: Uplifting FlameChain Attack
When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
Ultimate: Bellowing FlameChain AttackUltimate
When Decibel Rating is at Maximum, press Ultimate Colored to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.

Core

NamePrimary TypeSecondary Type
Core Passive: HeatwaveCore SkillCore Passive
When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by X%.
Additional Ability: Fields of FireCore SkillAdditional Ability
When another character in your squad shares the same Attribute or Faction:[Note 1]
Soldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.

Skill Enhancement

Enhancement Requirements Cost
1 → 2 Agent Level 15
2,000
2 → 3
3,000
3 → 4 Agent Level 25
6,000
4 → 5
9,000
5 → 6 Agent Level 35
12,000
6 → 7
18,000
7 → 8 Agent Level 45
45,000
8 → 9
67,500
9 → 10 Agent Level 55
90,000
10 → 11
112,500
11 → 12 Agent Level 60
135,000

Total Cost: (1 → 12 for one skill)

500,000

Core Skill Enhancement

Core Skill Enhancement
Core Skill A Requires:
Agent Level 15
  • CRIT Rate increases by 4.8%
  • Core Passive: Heatwave Skill Lv. +1
5,000
Core Skill B Requires:
Agent Level 25
  • Base ATK increases by 25
  • Core Passive: Heatwave Skill Lv. +1
12,000
Core Skill C Requires:
Agent Level 35
  • CRIT Rate increases by 4.8%
  • Core Passive: Heatwave Skill Lv. +1
28,000
Core Skill D Requires:
Agent Level 45
  • Base ATK increases by 25
  • Core Passive: Heatwave Skill Lv. +1
60,000
Core Skill E Requires:
Agent Level 55
  • CRIT Rate increases by 4.8%
  • Core Passive: Heatwave Skill Lv. +1
100,000
Core Skill F Requires:
Agent Level 60
  • Base ATK increases by 25
  • Core Passive: Heatwave Skill Lv. +1
200,000
Totals
MAX Requires:
Agent Level 60
  • CRIT Rate increases by 14.4%
  • Base ATK increases by 75
405,000

Mindscape Cinema

Each Mindscape awakening requires Agent Focus Soldier 11 Agent Focus: Soldier 11 ×1.
01
Rapid Heat
Long-term high-intensity combat training allows Soldier 11 to complete mastery of her regulatory systems.
She will always strive to ensure that she's in the best shape for each and every battle.
When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
02
Scorching Convergence
"She may look cold and hard, like a big ice cube... But actually, she's scalding hot, like a blazing fire."
— From an anonymous soldier of the Obsidian Division
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
03
Elite Soldier
Soldier 11 always expects the most from herself, no matter if it's in training or physical combat. That is how she maintains her combat prowess.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Indulgent Blaze
She envies fire. And these smoldering flames will always help her.
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.
If Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.
05
Perfect Soldier
The road from elite to exemplar is long and difficult, but Solider 11 grits her teeth and perseveres, as if there's something pushing her towards the goal of becoming a perfect soldier...
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Scorching Flow
The flames of the sword distorted the air with their heat. Her movements grew ever more impassioned, as if that heat seeped into her spirit with every breath, igniting her thoughts.
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks).
When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.

Availability

Featured

Soldier 11 has not been promoted or featured with a drop-rate boost in any Signal Searches.

Notes

  1. This Additional Ability triggers from New Eridu Defense Force teammates, not just those from Obol Squad. For example, Soldier 0 - Anby, a Silver Squad Agent, can activate this Additional Ability.

Other Languages

LanguageOfficial Name
EnglishSoldier 11
Chinese
(Simplified)
11
Shíyī Hào
Chinese
(Traditional)
11
Shíyī Hào
Japanese11
Jūichi Gō
Korean11
11-Ho
SpanishN.º 11
FrenchSoldat 11
RussianСолдат 11
Soldat 11
ThaiSoldier 11
VietnameseChiến Binh 11
GermanSoldatin Nr. 11
IndonesianSoldier 11
PortugueseN.º 11

Change History

Version 1.6


Version 1.3

  • Fixes an issue where, during Agent Soldier 11's 4th hit of Basic Attack: Fire Suppression, switching Agents would cause loss of part of the DMG of her 4th hit.

Version 1.1

  • Corrected "Soldier 11's" Mindscape Cinema display.

Version 1.0

  • Soldier 11 was released.

Version 0.13

  • Soldier 11 was created.

References

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