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Zenless Zone Zero Wiki

Version 2.0 is the ninth major release of Zenless Zone Zero.

Details[]

Playable Agents[]

W-Engines[]

Combat Bangboo[]

Drive Discs[]

Outfits[]

Signal Searches[]

Exclusive Channels[]

W-Engine Channels[]

Events[]

Commissions[]

New Areas[]

Enemies[]

Gamemodes[]

  • As Time Passes: A Decade of Suibian Temple
  • Expert Challenge: Avarus
  • New daily check-in: Temple Divination
  • New exploration gameplay:
    • Perception Technique
    • Marcel Files
  • New Outfit System: Proxy Wardrobe
  • "Bangboo Dispatch"
  • After completing their training at Suibian Temple, the Proxy siblings no longer need to return to the video store to access the Hollows through the HDD System.

Other Additions[]

  • Partner Archive and Trust added for Yixuan, Ju Fufu, and Pan Yinhu.
  • Special rewards exclusive for the Xbox launch.
  • Hollow exploration upgrade: Aerospace City
  • New combat mechanic: Miasma
  • System Update
    • Main Story Advance Screening
    • Fairy Auto Explore

New Systems[]

Map System[]

  • After the Version 2.0 update, Proxies can view their current location through the map on the upper right corner.
  • After clicking or use hotkeys to enter the map, Proxies can view the 3D maps of different areas. Proxies can also check out the full view of New Eridu and Waifei Peninsula through the "World Map" button in the top right corner.
  • The "Quick Travel" function is still available. Proxies can access it from the top right corner of the map.
  • The "Marker Selection" function in the top-right corner of the map can be used to enable "Mission Focus" and choose which marker categories to display on the map.
  • Building on the new map, commission tracking directly opens the destination map. When tracking ongoing commissions, Proxies can use a hotkey to directly open the map of the destination area.

Accessory System[]

  • After the Version 2.0 update, Proxies can obtain Belle and Wise's outfit accessories through the "As Time Passes: A Decade of Suibian Temple" event, Devon Pawnshop, and other channels.
  • After obtaining Belle's outfit Delicate Sunlight and Wise's outfit Soaring Crane, you can select accessories for Belle and Wise in Proxy Outfit. After saving your style, you can wear the accessories while freely roaming the city.

Quick Explore[]

  • Adds "Quick Explore" mode to Fairy Auto Explore for the HDD.
  • Adds the new item: Prepaid Power Card. Prepaid Power Card can be obtained from Devon Pawnshop in Failume Heights. Regardless of whether Proxies have completed commissions before or not, Proxies can use the Prepaid Power Card to directly complete Exploration Commissions or Combat Commissions and receive all rewards.
  • The HDD Fairy Auto Explore feature has expanded its coverage. After the Version 2.0 update, Story Commissions, Exploration Commissions, and Combat Commissions can all be completed using the Fairy Auto Explore function.

Investigation Zone[]

  • Proxies will gain new "Perception Technique" abilities. In Aerospace City, Proxies can press the 'R' key to use this special ability, detecting and manipulating the frequency of corrupted matter in the Hollow through Disintegration, Revelation, and Insight, producing changes in these corrupted matter.
  • Upon entering Aerospace City, the interface will switch to Investigation Zone mode, where Proxies can directly use Agent Skills.
  • After entering Aerospace City, the Investigation Zone menu will appear in the top-right corner. Press 'T' to configure your squad and freely switch between Investigation Zone squads.
  • Most system functions are available in Investigation Zone mode.
  • Adds "Investigation Zone Squad" to the menu interface.

Other New Content[]

  • Adds new challenge "Miasma Priest" to Notorious Hunt.
  • Adds new challenge "Avarus" to Expert Challenge.
  • Adds the Core Skill enhancement material "Exuvia of Refinement" to Hidden Treasure.
  • Adds "Task Force Investigation" mode to Hollow Zero: Lost Void, and upgrades existing character gear while adding new gear for Agents Yixuan and Ju Fufu.
  • Increases the Investigation Progress level cap for Hollow Zero: Lost Void from Lv. 120 to Lv. 160.
  • Adds the "Words and Weapons" challenge to Routine Cleanup, where the new series of Drive Discs, Yunkui Tales and King of the Summit, can be obtained.
  • Optimizes the unlock points for Inter-Knot Reputation Promotion missions and Main Story progression. Inter-Knot Reputation Promotion missions no longer require Observation Data.
  • Adds the "Rupture Drill" challenge to Agent Promotion and "Rupture Resonator Test" challenge to "Modify W-Engine" in Combat Simulation.
  • Enables Immersive Mode for Combat Simulation and Expert Challenge by default. No manual switching is required. (Immersive Mode unlocks at Inter-Knot Lv. 30).
  • Adds a "Random Enemy Mode" to Combat Simulation. When enabled, challenges will spawn random enemies in corresponding quantities. Agents' initial Energy when entering combat will be increased to 60 points.
  • Adds text descriptions about "Anomaly Buildup" and "Attribute Anomaly - Disorder" in the Proxy Handbook. This addition is purely a text optimization to supplement the description of existing mechanics and does not affect the original effects.
  • Adds TV programs "Anniversary Benefits Commercial" and "Dreamland Journey."
  • Adds a new trophy set for PS5™ and PS5™ Pro platforms: Zenless Zone Zero - Where Clouds Embrace the Dawn.
  • Adds dynamic wallpapers for Agents Yixuan, Ju Fufu, and Pan Yinhu. Obtain the corresponding Agent and increase your Trust Level to a certain amount to unlock.
  • Adds titles related to Agent Trust, Ridu Chronicles, Hollow Zero, Hostile Targets, and Limited-Time Event.
  • After the 2.0 Version update, Xbox players can claim the platform-exclusive title "The Xenless" from their mailbox.
  • Updates Venus's appearance.
  • Adds "Story" and "City" categories to the Achievement system, replacing the original "Life" category, and adjusts the classification of certain achievements.
  • Adds new achievement categories "Janus Quarter", "Outer Ring", "Throne Quarter", and "Waifei Peninsula" under the "City" category in the Achievement system.
  • Adds new achievement category "Zone Investigation" under the "Exploration" section in the Achievement system.
  • Adds new Achievements related to Phaethon's Story, Agent Story, Agent Trust, When Opportunities Converge, Inter-Knot Hot Topic, Proxy Business, Janus Quarter, Waifei Peninsula, Lost Void, Hostile Targets, and Zone Investigation, including some hidden achievements.
  • Modifies descriptions for Tactics achievements: "Gotta Look Cool in Close-Ups", "Forgotten While Saving", "The Last Hero", "I—It's Burning!", "Like in a Fridge", "Oh, So Sore!", "Ether Studies in Difficult Times", and "Do You Believe in Strength?." These are text adjustments only, and the achievement requirements remain unchanged. (These achievements can only be completed through HDD combat commissions.)
  • Replaces the monthly rotational A-Rank Signals in the Residual Signal and Bangbuck Exchange Stores within the Signal Shop with selectable A-Rank Signals following the Version 2.0 update.

Adjustments & Optimizations[]

Agents & Enemies[]

  • Optimizes invitation events for Agents Soldier 11 and Caesar.
  • Due to the addition of the Rupture Specialty, the Additional Ability for Agents Astra Yao, Koleda, Lucy, and Pulchra have been adjusted. For details, please refer to the Agent Skills & W-Engine & Drive Disc Text Description Optimization section.
  • Optimizes the model performance for Agent Yixuan.
  • Optimizes the visual effects in the Agent display interface.

Gameplay[]

  • Optimizes enemy arrangement in the Expert Challenge interface.

Systems[]

  • Increases the probability of encountering "Mysterious Voice" after selecting "Encounter" in Hollow Zero: Lost Void.
  • The categorization based on time on the Inter-Knot "Schedule" interface has been updated to "All", "Key", "Event", "Agent", and "Hearsay" tabs.
  • After the Version 2.0 update, all unfinished "Hearsay" category commissions will be displayed. Proxies can check them on the Inter-Knot.
  • After 2025/07/03 00:00:00 (server time), the birthday gifts sent via mail will be updated to "Caramel Drizzle Cake Slice" and birthday namecard "A Special Day".

Optimizations for Mouse, Keyboard and Controller[]

  • Adjusts certain button positions on the main interface for mobile platforms. The specific details are as follows:
    • Relocation of the "Camera" function
    • Modification of the access method and UI of the Shortcut Wheel
    • Adds Map preview function, shifts Quick Travel to the right side of Map.
  • Adjusts keyboard and mouse control keybinds. The specific details are as follows:
    • The default key binding for Inter-Knot function will be changed to the 'J' key (previously 'E')
    • The default key binding for the Camera function will be changed to the 'L' key (previously 'R')
    • The default key binding for the Shortcut Wheel function will be changed to holding the 'TAB' key (previously holding 'F')
    • The default key binding for the Quick Travel function will be changed to the 'N' key (previously 'M')
  • When using keyboard and mouse controls, press 'T' to open the Squad Configuration function in "Investigation Zone" mode.
  • Adjusts controller button mapping. The specific details are as follows (using PC and console as examples):
    • The default key binding for the Quick Travel function will be changed to 'Right Directional Button' (previously: Xbox Wireless Controller - RB / DualSense® Wireless Controller - R1)
    • The default key binding for the Inter-Knot function will be changed to 'Left Directional Button' (previously: Xbox Wireless Controller - Y / DualSense® Wireless Controller - △)
    • The default button configuration for the Shortcut Wheel function will be changed to: Xbox Wireless Controller - LT / DualSense® Wireless Controller - L2 (previously: Xbox Wireless Controller- LB / DualSense® Wireless Controller - L1)
    • The default key binding for the Character/Time Selection function will be changed to 'Up Directional Button' (previously: Xbox Wireless Controller - View button / DualSense® Wireless Controller - Touch Pad)
  • Adds the "Special Ability" and "Map" buttons for controllers. The specific details are as follows:
    • In Hollow Zero, Investigation Zone, and other gameplay modes, the Special Ability button is: Xbox Wireless Controller - B / DualSense® Wireless Controller - ○
    • Map: Xbox Wireless Controller - View Button / DualSense® Wireless Controller - Touchpad
      • Note: When using the DualSense® wireless controller on mobile devices, the DualSense®'s corresponding button for the PC's touchpad function is Create.
  • Optimizes the vibration feedback of the DualSense® wireless controller during combat.
  • Enables seamless PC/Controller hot-swap by default, and adjusts the layout of certain interfaces for keyboard/mouse controls.
    • The original key switching mode is still retained. Proxy can customize this in Options - Input.

Others[]

  • After the 2.0 update, first-purchase double rewards will be reset in the Monochrome Market for all Monochrome tiers.
  • Optimizes W-Engine's visual effects in the viewing interface.
  • Adds a new W-Engine effect showcase video to the W-Engine Channel.
  • Simplifies the creation of chapter opening titles, reducing storage space usage.
  • Optimizes the visual presentation when Main Story content is added to Phaethon's Story.

Issue Fixes[]

Agents[]

  • Fixes an issue for Agent Evelyn's Additional Ability: Ambush Point, where the "Chain Attack and Ultimate DMG increases by 30%" effect was not working properly for Evelyn's Mindscape Cinema 06 Bond of Light and Shadow.
  • Fixes an issue in Hollow Zero: Lost Void where Agent Corin's Exclusive Gear "Chainsaw Operation Manual" and "Blasting Blowers" does not trigger Corin's Core Passive: Hyperfocus.
  • Fixes an issue where Agent Lighter's Core Passive: Accelerant wasn't correctly applying the Collapse effect to all enemies when hitting multiple targets with a Basic Attack's Finishing Move while in Morale Burst state.

Systems[]

  • Fixes an issue where the red notification dot for Phaethon's Database would not be cleared occasionally.

Environments[]

  • Fixes an issue where NPC models sometimes do not display correctly in some environments.

Others[]

  • Fixes some text typos.
  • Adjusts, improves, and fixes the in-game text for some languages. These changes will not affect gameplay or functions.
  • Optimizes some voicelines for English, Japanese, and Korean.

Agent Skills, W-Engine & Drive Disc Text Optimizations[]

Agents[]

  • Optimizes the text description for Agent Evelyn's Core Skill - Additional Ability: Ambush Point. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: the DMG multiplier for her Chain Attack and Ultimate DMG
    • After adjustment: the DMG multiplier for her Chain Attack: Lunalux - Snare, Ultimate: Lunalux Garrote - Timbre and Ultimate: Lunalux Garrote - Shadow
  • Optimizes the text description for Agent Pulchra's Additional Ability: Business Partner. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: When Pulchra hits enemies with Special Attack: Rending Claw - Nightmare Shadow, an EX Special Attack, Assist Follow-Up, Chain Attack, or Ultimate
    • After adjustment: When Pulchra hits enemies with Special Attack: Rending Claw - Nightmare Shadow, EX Special Attack: Rending Claw - Flashstep, Assist Follow-Up: Independent Pricing, Chain Attack: Hey, Didn't Expect That, Right?, or Ultimate: Oh, Time to Play?
  • Optimizes the text description for Agent Grace's Mindscape Cinema 04: Burst Capacitor. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: When her Basic Attack or Dash Attack hits an enemy
    • After adjustment: When her Basic Attack: High-Pressure Spike or Dash Attack: Quick Inspection hits an enemy
  • Optimizes the text description for Agent Lycaon's Mindscape Cinema 01: Full Moon Momentum. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: When Lycaon's EX Special Attack hits an enemy
    • After adjustment: When Lycaon's EX Special Attack: Thrill of the Hunt hits an enemy
    • Before adjustment: When he charges his EX Special Attack to completion
    • After adjustment: When he charges his EX Special Attack: Thrill of the Hunt to completion
  • Optimizes the text description for Agent Lycaon's Core Passive: Metallic Paws. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: When EX Special Attack or Assist Follow-Up hits an enemy
    • After adjustment: When EX Special Attack: Thrill of the Hunt or Assist Follow-Up: Vengeful Counterattack hits an enemy
  • Optimizes the text description for Agent Koleda's Mindscape Cinema 04: Furnace's Glow. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: When her Chain Attack or Ultimate hits an enemy
    • After adjustment: When her Chain Attack: Natural Disaster or Ultimate: Hammerquake hits an enemy
  • Optimizes the text description for Agent Caesar's Mindscape Cinema 06: Overlord's Will. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit
    • After adjustment: EX Special Attack: Overpowered Shield Bash and Assist Follow-Up: Aiding Blade are guaranteed to trigger a critical hit
    • Before adjustment: When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up
    • After adjustment: When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up: Aiding Blade
  • Optimizes the text description for Agent Nekomata's Mindscape Cinema 01: Bird Hunter. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: all Nekomata's attacks are considered back attacks
    • After adjustment: all Nekomata's attacks against them are considered back attacks
  • Optimizes the text description for Agent Burnice's Core Passive: Nitro-Fuel Cocktail. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate
    • After adjustment: when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method, EX Special Attack: Intense Heat Stirring Method - Double Shot, Chain Attack: Fuel-Fed Flame, or Ultimate: Glorious Inferno
  • Updates Agent Astra Yao's Additional Ability: "Moonlit Frenzy" effect.
    • Before update: When another character in your squad is an Attack or Anomaly character
    • After update: When another character in your squad is an Attack, Anomaly, or Rupture character
  • Updates Agent Koleda's Additional Ability: Belobog Management effect.
    • Before update: When another character in your squad shares the same Attribute or Faction
    • After update: When another character in your squad shares the same Attribute or Faction or is a Rupture character
  • Updates Agent Pulchra's Additional Ability: Business Partner effect.
    • Before update: When another character in your squad is an Attack character or shares the same Faction
    • After update: When another character in your squad is an Attack or Rupture character or shares the same Faction
  • Optimizes the text description for Agent Nicole's Core Skill Additional Ability: Hare of Many Burrows. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: All squad members deal more Ether DMG
    • After adjustment: All units deal more Ether DMG
  • Optimizes the text description for Agent Nicole's Mindscape Cinema 06: Corrupting Energy Field. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: All squad members' CRIT Rate against that enemy increases
    • After adjustment: All units' CRIT Rate against that enemy increases
  • Optimizes the text description for Agent Hoshimi Miyabi's Core Passive: Searing Cold. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: All squad members accumulates more Anomaly Buildup against enemies
    • After adjustment: All units accumulate more Anomaly Buildup against enemies
  • Optimizes the text description for Agent Koleda's Additional Ability: Belobog Management. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: All squad members' Chain Attacks deal more DMG to the target
    • After adjustment: Chain Attacks deal more DMG to the target
  • Optimizes the text description for Agent Lucy's Mindscape Cinema 02: Little Boar Captain. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: Grants all squad members, Bangboo, and the guard boars the Cheer On! status
    • After adjustment: Grants all squad members and Bangboo, and the guard boars themselves the Cheer On! status
  • Optimizes the text description for Agent Lucy's Mindscape Cinema 06: Fierce Fangs of Fire. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: Extend the duration of the Cheer On! buff for all squad members
    • After adjustment: Extend the duration of the Cheer On! buff for all squad members and Bangboo, and for the guard boars themselves
  • Optimizes the text description for Agent Lucy's Special Attack Cheer On! This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: Apply the Cheer On! status to all allies, Bangboo, and the guard boars themselves
    • After adjustment: Apply the Cheer On! status to all squad members and Bangboo, and the guard boars themselves

W-Engine[]

  • Optimizes the description for W-Engine Riot Suppressor Mark VI. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: Whenever the equipper's Basic Attack deals Ether DMG
    • After adjustment: Whenever the equipper's Basic Attack or Dash Attack deals Ether DMG
  • Optimizes the description for W-Engine The Vault. This adjustment is purely textual and does not affect the actual skill effects.
    • Before adjustment: Increases all squad members' DMG against the target
    • After adjustment: Increases all units' DMG against the target
  • Optimizes the description for W-Engine Unfettered Game Ball. This is a text-only fix and does not affect actual gameplay.
    • Before adjustment: all squad members' CRIT Rate against the struck enemy
    • After adjustment: all units' CRIT Rate against the struck enemy
  • Optimizes the description for W-Engine Weeping Cradle. This is a text-only fix and does not affect actual gameplay.
    • Before adjustment: enhance the squad's DMG against a struck target
    • After adjustment: increase all units' DMG against a struck target

Transcript[]

All details currently taken from the April 8th Dev Talk

Story[]

In Season 2's story, we'll follow the Protagonist to a unique area within New Eridu — Waifei Peninsula, which will be the main stage for the story of Version 2.0.

Waifei Peninsula is a district of the Throne Quarter, near the Lemnian Hollow.
The early settlers of this region were tasked with monitoring the highly volatile Lemnian Hollow, and the name Waifei is derived from the Cantonese characters for "protect" and "anomaly" from the phrase "protection from the anomaly called Hollows."
Later, an outpost was established here, which then became the city area, Failume Heights.
Failume Heights was built at the top of a cliff, overlooking the bay with its beautiful scenery.
This is also an area rich in Porcelume, a precious material that's highly resistant to Ether Corruption.
Mining and processing Porcelume has thus become the core industry of Waifei Peninsula.
Behind this massive industry and its profits, however, lies a tangled mess of factions.
Here, we'll gradually unravel the clues we've planted throughout the story thus far.
For example, Sarah's true plans behind the Sacrifice and Bringer incidents, the conspiracy behind the mysterious Exaltists and the truth behind the fall of the old capital, as well as the secrets of the Phaethon siblings.
Meanwhile, our protagonists will encounter Agents from various factions and embark on brand new adventures.
For example, that Wayseeker with the yellow cape we saw earlier is none other than Yixuan, the current leader of Yunkui Summit.
She will make her debut as a key character in Season 2.
As the story unfolds, the protagonists will gradually uncover her mysterious past, and become a new disciple of Yunkui Summit.
Yixuan will become our steadfast support, and guide us in her craft as our mentor, helping us explore the Hollows directly.

Besides Yixuan, who oversees Yunkui Summit, the Defense Force's Obol Squad that we're all familiar with as well as the previously revealed idol faction Angels of Delusion will all be making their appearance in Season 2.

Gameplay and Adjustments[]

The most noticeable change is in the map design.

We've completely revamped the entire map experience, and integrated the residential areas with combat zones at the system level, providing a more fluid and engaging gameplay experience for Proxies.
First, let's talk about the design of the main city area, Failume Heights.
We've made the area much larger to ensure comprehensive city functionality while allowing for potential expansions in future versions, while also reducing loading times caused by scene transitions.
The new dailies system will also be designed to match the local culture and customs of the Waifei Peninsula area.
As a business-savvy video store owner, helping Yunkui Summit manage various aspects of Suibian Temple will also be a part of our new life.
This new gameplay features management simulation elements and new features such as Bangboo Dispatch, integrating residential areas with exploration areas, and creating a smoother experience.
As for the visuals, with the help and careful maintenance of the Proxies, Suibian Temple will gradually be restored to its former glory.
Plus, various elements, such as Howl's scratch cards, will take on new forms that match the vibes of Suibian Temple.
The frequently mentioned loading issue has also been resolved in Failume Heights.
Previously, due to limitations in the underlying design, the video store that Proxies see from outside along Sixth Street does not match the actual size of the video store from within, so we need a loading screen to bridge the interior and exterior of the store.
In Failume Heights, however, returning home is no longer a process that requires waiting.
Additionally, we've optimized the pathways in Failume Heights.

The function areas will be more concentrated, and the paths to access each area will become more efficient and streamlined, ensuring that overall experience will become smoother and more fluid.

Gallery[]

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